ROCKIT QA

What if your QA team could gain 10-15% more productive testing time, without hiring more testers or extending the schedule? You cannot create more hours in the day. But you can stop wasting them on download waits and installations. That is the idea behind ROCKIT QA.

We originally developed FastStart so gamers could begin playing with only a fraction of the game downloaded. Then we realized: QA teams face the same waiting problem, only it happens again and again and again, with every new build.

ROCKIT QA applies FastStart and smart block patching to build distribution, helping teams start testing within seconds or minutes while the build continues downloading in the background. The potential impact:
→  Higher QA productivity: 10-15%
→  Up to 90% less setup time
→  More hands-on testing and faster fix validation
→  Shorter feedback cycles and faster content releases
→  Works with any game, no game code changes required

Our internal benchmarks at 200 Mbps illustrate the difference: Fortnite was switched from a 52-minute full download to an 8-minute FastStart and a 1-minute patch workflow. Path of Exile improved from 39 minutes to 2 minutes. Across 1,000 test installs, that represents up to 100 working days converted from waiting into testing.

ROCKIT QA is a secure, global build distribution solution that uses ultra fast CDNs serving instant play builds to distributed QA teams. Curious what 10–15% more QA productivity could mean for your team? Meet with DACS LABS GmbH at Gamescom 2026